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Herbalism Using
herbs is much more then just finding the right herb and then using it.
Special preparations and supplements must be used to gain the full effect
of an herb. Below are some examples of what is needed to use different
kinds of herbal techniques
Note: All the herbs must be cleansed using cleansing oil before usage. Crushed ( Dust, Powder ) The herb must be grinded with a mortal and pestle, and the dust must be mixed with water and gelatinum to create a paste sticky enough so it can be applied to any surface. If the effects are unused, the paste becomes ineffective in 1d3 days. Using bandages can double the amount of time. Swallowed The herb must be cleansed with cleansing oil, after that it can be eaten or swallowed. The herb can be burned without any preparation Burning time: 1d6x10 minutes The herb must be grinded to a fine dust and then applied to a stick using the incense oil. Burning time: 1d4 hours Candle The herb must be grinded to a fine dust and the mixed with molten herbal wax, the wax must then be moulded around a fuse. Injected Once the herb has been cleansed with cleansing oil, it must be mixed with clear water. Then it is ready to be injected into the bloodstream. Note the needle must be made sterile to reduce the chances of infections. Mixed ( Potion, Mixture, Brew ) Mixing
Potions
*
These are guidelines for side effects of drinking combined herbal potions.
Conservation
Herbs can only last some time before they spoil and become useless. There are methods too conserve them, so they can last longer. All of these guidelines are under the assumption, that they are properly contained. Herbs
Crushed
Applied
Swallowed
Burned
Injected
Mixed
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